Friday, January 8, 2010

The World Serpent Inn Truth

World Serpent Inn is a role play/action persistent world set across several campaigns, using the Forgotten Realms primarily. The planar enigma of the World Serpent Inn is an ever-changing festhall and flophouse unfettered by reality.

The World Serpent Inn is both a place and a nonplace, existing in multiple planes simultaneously and nowhere at all. It also is a reason and nonreason, having multiple ideas that have yet to come to fruition, existing with multiple ideas up and running and also not at all. It is a gathering place for dead races, unborn powers, forgotten heroes, restless ghosts, and the engineers of worlds as yet uncreated, as well as tiefling lesbians, red dragon disciple lesbians, elf lesbians, Eilistraeean drow lesbians, Sharessian lesbians, badly played evil characters, Mary Sues, butterfly-winged women, super paladins, shadowdancers, and awful Dungeon Masters. Almost all the inhabitants of the Inn are travelers, either by design or by chance(though, many of these inhabitants are all somehow incredibly beautiful. Many have simply stopped here during journeys to other places, while others came to the Inn accidentally, then realized they could not get home.
Specifications

Server admin/owner: Known as "The Owner"
Server address(s): Dynamic; check in GameSpy under "Role Play".
Primary game types: Story/roleplaying/adventure
Password required : None

Alignments allowed: Good or Neutral, Evil discouraged.
Max players: 30

Hours: 24/7
Required hak paks: CEP
Levels allowed: 1-30
Vault: Server vault
Enforce legal characters: yes
Item level restrictions: yes

Official web site: http://www.worldserpentinn.com
Features

Setting & systems:

* Players can purchase deeds to own property.
* Players have a persistent reputation, changing dynamically based on their deeds. (This does not seem to be working, however, and may be some time before it actually is fixed.)
* Players may take on a patron deity and receive built in advantages through prayer. (Holy symbols cost thousands of gold.)
* Bartering between players is advantageous.
* Magical weapons and armors need to be crafted via recipes. (Also bugged and delayed before fixed.)
* A variety of coded subraces, less popular races may be roleplayed with request. (Disregard the latter, less popular races are less popular with the DMs as well.)

Special rules:

* Magic is med-high.
* Leveling is moderately quick.
* Death has a reasonable cost. (100 xp/level + 10% of gold. Gold loss capped at 20,000. XP loss cannot cause level loss.)


Notable players:

* Overmind: One of the admins and DMs of this server, she is highly vindictive, petty, and will often insult many of the players there. Sometimes scripts. Finds portals stupid.
* Jen: In love with Overmind. Does not do much else.
* sdragonblood: Plays a superhot tiefling barbarian, superhot asian mage (Who talk like this. Is very annoying.), and superhot blonde paladin(who fell within two days). Also thinks the NWN original campaign's paladin falling was cheesy. Puts bust, waist, and hip size in description. Quits temporarily on a regular basis, and will try and drive you from the server with memorable quotes such as: "..." That's right, ladies and gentlemen, she abuses ellipses. 'Lesbian lover' of xXCrystalRoseXx.
* xXCrystalRoseXx: Plays a superhot tiefling assassin, superhot red dragon disciple (that lacks scales, seemingly). 'Lesbian lover' of sdragonblood.
* -Nyara-: Got between xXCrystalRoseXx and sdragonblood. No longer plays, for obvious reasons (Sdragonblood aggro'd her.)

1 comment:

  1. Craziness! Not a WSI player but I ran into the tyrant that is Jen on the Bioware forums ... my advice is stay away from this crazy lady!

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